A Last Stand
A Last Stand is a tower-defense beat-em-up mix, where you play as the last soldier of a fort against endless waves of enemy warbands.
It's not just them you fight, though. Their siege is running your supplies low, and if you don't make an effort to steal theirs, you'll starve.
How long will your last stand last?
Controls
- W, A, S, D for movement
- G to toggle the gate
- T or Tab to toggle the trap shop
- Spacebar to attack
This game requires a mouse or touchpad.
Credits
I'll eventually add these as an in-game screen (after LD time). This game could not be what it is without:
- The Alagard font
- Pixel Art Top Down Basics by Cainos
- Pixel Platformer assets by Kenny
- Animated Character Template by RGS_DEV
- Interface and Impact Audio by Kenny
- 20 Sword Sounds by StarNinja
- Door Sounds from Mixkit
- Wood and Metal Sounds by rubberduck
- Arrow Shot by dorkster
- Hold the Line by Bart K.
Status | In development |
Platforms | HTML5 |
Author | RustyMonky |
Genre | Simulation |
Tags | 2D, Ludum Dare 50, Pixel Art, Top-Down, Tower Defense |
Links | Ludum Dare |
Comments
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This game's got a lot of awesome going on. The gate is a neat concept; I sat there and let them queue up then wiped them out, one after another - but then they broke down the gate. Building the towers was cool (can the towers hurt me too? It looked like it, which adds a challenging dimension when friendly fire is possible).